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PEGI 16 is pretty adult, it can feature sex and full nudity and still be classified as PEGI 16. This really wouldn’t fit Diablo, whose violence is more subdued, not so exaggerated.
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Review code for Diablo 2: Resurrected was supplied by its publisher, Activision Blizzard.For PEGI to rate a game as 18+ for violence, it needs to have extreme violence. But there remains something hypnotic about Diablo 2, which Resurrected has done well to maintain.Īt the very least, it’s a perfect, nostalgia-fuelled stepping stone towards Diablo 4’s ephemeral release date, and an excellent history lesson in a game that’s become the backbone blueprint for so many modern classics that have followed it.
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For those raised on Diablo 2’s inspiration, like Torchlight, Path of Exile or even Diablo 3, some of the intervening years’ innovations will be hard missed. For the many that believe Diablo 2 to be the holy grail of ARPGs, an unblemished classic, this religious approach to authenticity to the original game will be exactly what they wanted.
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It’s just got a new jacket on and some carefully applied concealer from a professional make-up artist team. This is still that 20-odd year old game, warts and all.
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I’d take the hotkey system of Diablo 3 or World of Warcraft, however anachronistic, any day.Īnd that’s perhaps the key takeaway from Diablo 2: Resurrected. It may be in keeping with the old ways, but it’s unnecessarily archaic. To swap them in and out, you have to hit a function key shortcut – but this doesn’t activate the powers, instead just transferring them to a mouse button ready for a’clicking. Playing with the classic keyboard and mouse set-up feels archaic by comparison – the original two-button mouse control scheme is retained, leaving you with only two active powers at any one time. It works a charm, taking many of its cues from the excellent console ports of Diablo 3.
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Resurrected has full gamepad support, whether you’re at a PC or a console, and it works great – the left stick directs your warrior around, and a combination of the face buttons and triggers activate your many skills. One of the best changes however acts to also highlight one the ways in which time has been least kind to Diablo 2. This is a pure work-for-your-gear endeavor, and though the developers’ hands may have been forced by the decision to support vintage saves (which would have been totally messed up by the inclusion of a new real-world economy), it is welcome nonetheless. In terms of in-game economy, it’s worth noting that Activision Blizzard has, mercifully, resisted the urge to add micro-transactions or other real-money systems into the game. Gold is now set to auto-pickup by default, removing the micro-management clicks of a resource that you’re never not going to want to pick up. While a character’s personal loot stash remains frustratingly limited, you’ve now access to a shared stash for all your account’s characters, letting any Amazon, Barbarian or Crusader alike access the same bottomless chest of interchangeable gear. The few gameplay changes that have been made are subtle and, for the most part, suitable. The new, the old, and the stubbornly-unchanged With allegations of workplace misogyny being directed at Activision Blizzard at the moment, it’s good to see some shift in representation here taking place. The Amazonnian warrior, for instance, finally has some armor that will protect her vulnerable bits, sensibly covering her up in a way fitting for a battle-hardened veteran. If playing on a modern console, you have both a 60fps ‘Performance’ graphics option, and a native 4K / 30fps ‘Quality’ option – there’s so little difference in visual fidelity between them that the smoother Performance option is the one to go for.Įagle-eyed returning players will notice that some of the more sexualized character designs and armors have been edited, too. It’s all in keeping with the original aesthetic – that dark fantasy moodiness retained, compared to the slightly friendlier Diablo 3 palette. Dungeons are slick with damp and reflections, furry gargantuan’s shag flicks with each whack of their paws, and fire spells light up enemies and the environment alike. The new visuals are lovingly put together – there’s the same implied griminess of the original’s pixelated look, but now with all the detail your imagination used to have to do the heavy lifting for. While you can still play at good ol’ 800 x 600 resolution, switching on the fly with a push of a button between vintage and modern graphics settings. The most obvious difference, naturally, is the fresh 4K lick of paint applied to the visuals.